2022GGJ Game
2022.1

About

I designed this game in the 2022 Global Game Jam with 5 other friends in 48 hours. Players should control the angel and pull boxes into the right positions that allow the devil to go one stroke on the boxes and the walls to reach the gem. 

My duty included:​ 
- Designed the core mechanics of the game.
- Designed all levels in the game.
- Programmed UI.
- Designed the narrative of the game

The trailer of Devilived

A walkthrough video for Devilived

Level Design

13 levels were designed in this game. Black stands for walls; white stands for grounds; yellow stands for boxes; blue stands for the start point of the devil; green stands for the gem; red stands for the start point of the angel.​
The level was designed to both set difficulty in finding the right path of the one-stroke game and pulling the boxes to the right position. Several levels are designed to have multiple right answers.
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